Skimming off of the top

So, I’m sure it’s come up at least a handful of times already, but let me put it on the record again: I’m not crazy about DLC. Now that’s not to say that I refuse to buy it. So, I’m certainly a part of the problem. I think the majority of gamers are in the same lot. We hate paying for stuff that should be included in the price of the game, but we simultaneously love that games we enjoy are supported, sometimes, long after their launch. Micro transactions are currently the bane of the industry – on the consumer side. Now my feelings can best be summed up by a good friend of mine: when it comes to micro transactions for things that are cosmetic, and not game breaking I’m fine with them. Especially when the money raised from them fund the developer’s ability to release substantial pieces of content free for the rest of the users.

I think what is both interesting and infuriating is that every game seems to come with a “gold” or “deluxe” version now.

assassins-creed-syndicate-gold-edition

In some cases, like Star Wars: Battlefront, the up-sell is 10$. For your 10$ you get a few weapons, some cosmetic stuff and a DLC map. Not a lot for your money, but you’re not breaking the bank. It’s the sort of stuff the die hard crowd goes for, and I get that. But then there are games like Assassin’s Creed Syndicate or Rainbow Six: Siege. The regular games are already at the whopping price point (in Canada) of 79.99$. To acquire the Gold edition, you’re putting down 119.99$ – before taxes. That 40$ gets you access to the season’s pass. Now, most games don’t even give you a complete list of what you can expect, in most cases it’s a vague blurb. In the case of Assassin’s Creed – you get a bunch of missions and an extra “hour” of associated gameplay. The justification is pretty thin.

If you’ve been reading along with me for some time now, you’ll know that my opinion of Ubisoft has only been climbing this year. This isn’t something they and they alone are guilty of. It’s a systemic problem. Not localised to any one company or sector of the industry. And, my qualm (this time) isn’t even pointed directly at the day one DLC/built in season’s passes. My issue is if you’re going to go the way of making a season pass, and promising expanded content – you really need to make it something specific, something great and something that can give me a reasonable answer to the question: Why should I give you another 40$ for a game I’ve already bought, played through and completed versus me going out and grabbing a new game?

Because the truth is: There is always another game out there. Indies, AAA’s and a bevy of games are at the consumer’s fingertips. Basically all retail stores (with even a modicum of electronics) carry games now (even your local drug stores and grocery stores) and digital media is just a few mouse clicks/taps on the analogue away from adding something else to the library.

For 40$, I personally need to walk away from my purchase saying: That was a great decision. Especially since, unlike physical media, there is no returning software that you’ve purchased. Regrets cannot be an outcome.

Now, again, this isn’t me picking on any group or company specifically, but I will use the Fallout series as a perfect example of money well spent. Every piece of Fallout DLC is virtually deep enough to be as large (or larger) as some indie games. For the price of (approximately) 10$ per installment (the same price that games like Assassin’s Creed’s offer) there is no comparison.

So, to the companies forcing that extra attempt at grabbing those extra consumer dollars – just remember that what you put out there is the reputation you have to stand on. Make sure that when you tell me I should give you that extra 40$, that there are choices abound.

– The Ego

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Still not getting it

Can someone please explain to me the hype around the Gears of War games?

This week past saw (see what I did here? Huh?) the release of the latest in the series of remastered game: Gears of War: Ultimate Edition.

Now, maybe I’m missing something. Maybe there is some element to this series that has managed to evade my understanding. About a year ago, or something like that, I picked up the trilogy on my 360. So, I get home from visiting with my in-laws and I anxiously popped it into my 360. Which, I won’t lie, had been collecting dust for some time. But everyone kept talking about this series. It also kept coming up in basically every “must play” list I saw online. So I sink my teeth into it. I finish the first game, and the question I had to ask, aside from the one I posed at the beginning of this entry, was:

How many times can you chainsaw someone in the face before you’re bored of it? It’s cool, and entertaining, for about the first ten or so times you’re doing it. The Locust’s just keep eating saw – and coming and coming and coming. There came a point where I just kept doing it because – why not? But after a while, everything just kept repeating itself over and over.

What’s the appeal? The story is pretty lackluster, the gameplay is mediocre and I can’t really see why this is one of those “must play” titles.

So here is what I understand:

Horde mode, and the multiplayer is “awesome”. And, frankly, I can totally understand that. I’ve learned to love multiplayer games. Survival mode, in games like Red Dead Redemption, Bioshock: Infinite’s DLC and Borderlands – tons of fun. So, I guess that part of it makes sense to me.

But here’s the game as I see it:

The characters are one-dimensional, roided out jocks. Their proportions are weird, at best. I mean, the fact that this is even a thing…

Makes me wonder how people who love this game could even continue to love it after seeing John Travolta used as a comparison. I think I’d cry a little if Tom Cruise good booked as Booker for a Bioshock movie. Now, I know this isn’t technically a reflection on the game – I saw it and shook my head.

So, character and story aren’t anywhere near the level they’d have to be to be on anyone’s top ten list. Gameplay is okay. Seeing a Locust cut in half is appealing the first 100 times. Not going to beat that horse any more.

Is the online play really that good? I played through the single player campaign for the first one. I think I got a handful of hours into number two and just never went back. From doing some online searching before writing this – apparently I’m not the first to ask. The only answer that people are offering, that I can appreciate, is the concept that they invented the cover system (magnetic cover) that a lot of other titles based their systems off of. Which, I’ll admit, was pretty good. At least in concept.

In general, I think that X Box exclusives live in the light the fanboys cast. It’s almost nostalgia, but in the present tense. Games are held to a standard that I just feel like isn’t high enough to justify the praise.

What’s disappointing, too, is that this is the same studio that developed such an innovative (and highly underrated) game like Bulletstorm.

Now, that’s a game that has basically no story attached to it, but manages to stay exciting/impressive throughout. Do I care why I’m shooting the enemies? Nope. Am I constantly trying to come up with cool combos with new/interesting weapons? Hell yes I am.

If they can make something like that, why a flagship title like Gears would end up being such a polished turd.

Not sure what else to say, if you think I’m wrong: Sound off.

– The Ego

Better make a list

How does it even happen? Somehow I completely missed the fact that Dishonred – Definitive Edition is due out in less than a week. Maybe I’m slipping in my old age (30+ is old, right? I’m not wrong here?).

So here’s the question of the day: Do I keep it, knowing that I have it on my PS3, and all of the DLC that I haven’t even touched. Or, do I just pass (not so easily done), get around to it and finally finish it on my PS3?

I feel like buying it again – knowing I paid for DLC (which is annoying enough as is) and not finishing it will drive me crazy. I get hung up on weird stuff like this far too often.

At the same time: I have a hard time going back to my PS3 games. I don’t know what it is? Other than better graphics, and a more comfortable controller – there isn’t a whole lot of a difference. But whenever I go to play, and I get tired of waiting for a match to actually pair up in Evolve, I think: I should go play something else. Then, usually, I start getting a bit ADD with what I should play. I put something in I’ve played, or something that I’m nowhere near finished and then I get discouraged, turn off my console, put Netflix or Youtube on the TV, and just browse the web.

So I just endless flip back and forth between Evolve and Farcry.

The worst part of trying to make this decision, is probably that this is just one example of the problem. Every day I see the bright pink case of the DMC just sitting there, all seductive and all. Telling me: “Don’t feel bad about not finishing me on PS3…Just buy me again and I’m sure someone will buy your old copy”.

If I hadn’t of bought the DLC for the game, I don’t think this would be a question I’d even be asking. I would just buy it. But, the problem is, (aside from the money) it sets a bad precedent. Both for myself, and for the industry. I think we’re all a little too comfortable with the way DLC has worked for some time. Game of the year editions, definitive editions, etc have become the norm. When Borderlands 2 was out, and to a lesser extent the Pre-Sequel – I figured: Why bother? It’s a guarantee that they will release an edition, either the same price, or cheaper with everything on disc. And I haven’t been disappointed yet.

It’s probably something worth replaying regardless. Looking at it that way makes it an easier pill to swallow. But then I think about getting the trophies – ha. That’s at least two playthroughs. Can’t do it.

Even as I write this – the decision is getting clearer and clearer. It’s a fringe benefit to writing this blog. I don’t really have anyone who I can use as a sounding board. My wife will just tell me I don’t need another game. She’s right of course – to an extent. Can’t tell her that of course. None of my friends are real gamers and customers aren’t about to weigh in on the issue.

I know a lot of the time, I ask questions in this blog that are either rhetorical, or posed for (philosophical) effect. But this is one of those rare occasions where, writing down my problem, actually gave me a good idea of what I need to do.

I think at a later date, if I have the time, I will get it. For the time being – I think if I get the hankering to pick it up again, I’ll just force myself to work through that DLC of my own volition when I have the extra time to take care of it.

Wow, that feels good. Closure. It’s a nice change. I think we should do this more often…Did this just get weird? Yea, it really did.

– The Ego

Batteries (not) included

I love, yes love, collector’s editions of games. I have belt buckles, masks, statues and stickers. I think I even have a Kingdom Hearts keychain batting around somewhere. For a very long time, I would pre-order and hunt for basically every special edition that I could get my hands on. The few I regret not getting: Splatterhouses’ mask, the Alduin statue from Skyrim, the bobblehead/lunchbox from the Fallout 3 set and most of all: the Borderlands 2 loot chest. I came pretty close to shelling out the cost on the set when I found one on kijiji. But I didn’t.

With that in mind – I find myself getting pickier and pickier about which sets I’m going to pick up. Part of it: It’s getting way too expensive to just pick it all up. I mean, when I was doing it in the hay day of collecting, the prices of collector’s editions were somewhere in the area of 90-120$. Now, they barely add anything worth picking up (in most cases) and the prices are sky-rocketing. And frankly, I think that they’d have a pretty hard time justifying the price tags.

Compare this:

To this:

Now, granted, the Borderlands set ran somewhere around the 200$ mark (at least in Canada), but something that was 1.5 or 2x the cost of the WoW set – you’re getting a lot more bang for your buck. I like Blizzard, and the packaging and digital stuff is cool. The only thing is: Aside from the digital, and the box, all you’re getting for your extra money is a mousepad and a soundtrack.

Another great example of something worth the money is the new Fallout Pip Boy edition. Look at this thing:

So, it’s a Pip Boy and box I can display. Check.
Amazing videogame collectable. Check.
It actually functions with a smartphone and app. Seriously?

At 160$ – this is a license to print money. It’s no wonder that it sold out within the hour of being posts on Bestbuy and Amazon.

Todd Howard put it best when he said: “As far as stupid gimmicks go, this is the best fucking one I’ve ever seen,”. I don’t envy the people on the buying end of the secondary market.

If this is going to be an on-going trend, other companies need to step up their game. Mousepads, stickers and dinky bobbles are the collector’s prizes of yesteryear. They are going to have to be economical, they are going to have to be something that doesn’t take up an obscene amount of space and they are going to have to be next-level fun. If they can manage that, and I definitely think it’s in the realm of possibility (Bethesda is proof in the pudding). I get that not every edition will come with something that actually functions. Statues aren’t bad. Alduin would look awesome on my shelf – as awesome as anything made of plastic can be. It has to be fantastic. I’ve always liked about half of the pack-ins for the Assassin’s Creed sets. But there are only so many statues of their protagonists that I can reasonably handle. Especially since they’ve all kind of been duds since Ezio…

I hope, going forward, that companies take what Bethesda is doing and step their game up. Assuming they’re going to continue the trend. And why not? People will buy them and the manufacturing of a plastic statue, mousepad, some digital content or a steelbook is a low cost with high margins.

I know this is just a fan mock-up, but look at this:

I dare you to tell me that sucks. I’m not even a huge Star Wars mark, and I would happily display a cool stormtrooper helmet on my shelf.

I’ve already gone way over my image budget, but this:

Yup. If this was an Xbone exclusive set, I’d buy the console for it.

Both helmets, and the rest of the plastic that I have, and will continue to buy, will all look great next to my portal gun. Whooosh.

– The Ego

“Coincidentally”

I read a couple of good, albeit old, articles on the concept of day one DLC. You can find them here: Forbes + Cinemablend.

They both offered some interesting perspectives on the day one DLC issue. I have to say, I hadn’t considered it from the business perspective, that, offering that extra content to the end-user up front definitely influences the possibility of the extra purchase attachment. So, go businesses, I guess.

Pretty sure this is how the first meeting went:

That being the case, honestly, I still feel like releasing DLC that is a paid release the same day as the game comes out, is a huge gob of spit right in the face. To me, and others I can safely assume, telling us that the money that we’ve chosen to spend on that particular diversion over, say, going to a movie, a night of drinking, etc isn’t good enough for the developers/publishers. Now, obviously, not all of them fall into that boat. Getting that in my copy of the Witcher cemented in my mind that I will be that much more likely to purchase a CD Projekt Red title. Even if the DLC is minor contributions (though they are adding a New Game + option), I’ve never been as moved by a videogame company as I was when I cracked open my copy of Wild Hunt.

So when I see games go live, and then they “offer” you the further experience that can be added at a minimal cost, I just get mad. The issue is with the duality of my interests as a gamer. Because, like many, I do want the “complete experience”. Now, I’d like to have that out of the box, but the industry seems to think that we are just brainless consumers who are going to buy whatever is put out in front of us. Sadly, to some extent, they’re right. If we weren’t buying it, it wouldn’t keep being made and put under our collective noses. So we want it. Not necessarily on day one, but knowing that it’s there and you can buy it and then complete it at your leisure, it makes it that much harder to avoid. Especially if you want everything that is meant to capture the full picture. While the other side of me is screaming: THE GAME JUST CAME OUT AND YOU WANT ME TO BUY MORE!? So, where’s the line?

I also hate how a lot of companies sell the concept of day one DLC like it just so happened to work out as such. I can tell you, from my experience working in the gaming industry as a tester, DLC doesn’t just fall out of the core product like an apple from a branch. It takes weeks to prepare something as simple as a fully functional E3 demo. Weeks. And that’s, generally, a subsection of an (otherwise) functional game. Actually putting together a complete piece of DLC is something that can take months.

So when something comes out as DLC the day the game drops, there is no way that they just happened to wrap it all up after the game has gone gold. Hell, when I was working on the project I was on, they stopped even finishing correcting polish bugs just to make things look a bit shinier. So you can bet your sweet-ass they’re not producing even something as small as a new bonus character.

Like I said, releasing expansions, like WoW or Borderlands, at least, isn’t something that drops at release, and is easily justifiable in terms quality. If I have to put any real thought into whether or not it’s something worth it to pick up, then the truth is, it probably isn’t.

Now, I know how businesses work: They aren’t running charities. So, even when they are doing something good (Witcher 3) there is probably still something they’re planning on the back end.

Stay tuned, I’m prepping to tackle day one patches next. Hot topics in-bound.

– The Ego

So I bought it

Ok, for a change I’ve been spending my time off playing videogames. Like I said in one of my past posts, I’ve bought quite a few games lately. I’m not going to go in to any kind of depth as most of these games have been out for quite some time. That being said: I’ll give some quick general impressions.

Borderlands: The Handsome Collection – Great, but been there. Borderlands 2 was amazing. No doubt about it. Now they’ve packaged together Borderlands 2 and Borderlands: The Pre-Sequel (just like I assumed they would and the main reason I returned my PS3 copy) together and amped up the graphics, included all of the DLC – it’s a lot of game in the package for a decent price. Of all of the current remastered games on the PS4, I think this is the best so far. The colours and art style lend themselves to the native 1080p really well – and the fact that it’s been up-scaled to the 4K resolution – it really is a thing of beauty. And of course – Buttstallion. There hasn’t been a character like Handsome Jack in a long time. I look forward to the “hero’s” origin story as I progress through the Pre-Sequel.

Farcry 4 – I didn’t know what to expect going into this. Ubisoft is a great company who moves a bit faster than they should. I’d never played anything from the series previous to its current incarnation, but I wanted to give it a shot. It was up for a lot of awards and the antagonist is voiced by the illustrious Troy Baker. Not something I’d pass up honestly. So far – pretty great. I enjoy the mechanics of the game, probably one of the more solid FPS games I’ve played in a while. Beyond that – beautiful setting. Not somewhere I’d ever considered going in real life, but after seeing the majestic vistas in an animated 4K (yes, I own a 4K and I am really loving it) – I might just have to plan the trip.

Evolve – Yes, I bought it.

Despite the urging from various friends and colleagues, I took the plunge. I had a plethora of gift cards burning a hole in my pocket. In the end, it came down to Evolve and Pay Day 2: Crimewave edition. Did I make the right choice? Let me know in the comments. As for the game I chose: Pretty incredible. I had taken part in the beta and what I actually got to play was amazing. My concern as I tore through the cellophane packaging was – what if the player base had abandoned it? But I was relieved as soon as I got in – on a Wednesday during the day no less. The mechanics are amazing. The diversity in classes is apparent and each character’s role is crucial. So far I’ve played every class – not every character – and they all offer a unique intro to the game. My biggest disappointment (aside from the overwhelming amount of paid DLC) is the unlock/level system. Having to use specific weapons or tactics to further progress through the character/ability unlock tree is pedantic at the best of it. And that’s only from one day of play. I don’t mind a leveling structure – but I’d prefer it be a win/loss basis or some combination of excellent play, not whether or not I’m using weapons or skills that seem pointless or difficult to make work (I’m looking at you Markov and your lame mines…).

Generally, I hate playing multiple games at the same time. I’ve always been really principled when it comes to that. Starting a story and then having to take a long break so that I can start something new annoyed me because I’d generally forget where I was at and either A) retrace my steps via reading missions logs, wikis and the like or B) Force me to restart the game because I felt as though I was always missing something crucial. At least with these, no real risk there.

– The Ego

A good deal is a good deal…

I feel like this is part of the blog where I have to admit that I have a problem. Yes, I’m a game addict. The fact that I write this blog, keep myself up to date on basically all of the comings and goings of the industry – regardless of the fact that I only really play on one console – more than proves that.

However, when a good deal comes up, I’d be crazy not to grab it, wouldn’t I? Wouldn’t I?!

Well, either way, I buy when something catches my eye.

To be frank, I think the times cry out for us to be savvy shoppers. Between the incessant amount of marketing we’re subject to as gamers (read: consumers) and the hype machine surrounding some games and the proliferation of games in general, watching for a good price on a good game is paramount. Would I like to be able to purchase every game new on release day? Absolutely. Unfortunately, I’m finding more and more that that is not a realistic goal.

I know, I know. I keep rounding this bend incessantly. No time and no money make me go something something.

In the last five days I’ve picked up three games: Farcry 4, Kingdom Hearts 2.5 and the Handsome collection. None of those games are going to be quick plays. But at the prices I got them? Steals. The whole lot of them. I felt a bit like that Ikea commercial the lady runs to her car.

This might actually be Hell. I feel a bit like Tantalus. Except that the controller is always just out of reach, but the deals on games just keep piling up in front of me. It’s a race against my credit card.

There is a silver lining here though. For a change, I’m not just airing a grievance with some aspect of the industry, or combating real life. The silver lining, as it were, is that I’m getting myself primed and pumped for some up-coming, and likely-to-be awesome titles. Like Kingdom Hearts 3!

I remember when I was still at university, and I was on my PS2 (dating myself again), I had gotten a game as a gift from my girlfriend at the time. Just to show you how long ago this was, EB Games was still a good company that was easy to deal with and really cared about making gamers happy. So, I’d gotten Blood Omen: Legacy of Kain 2. I was very excited, and I dove into it. Unfortunately, the copy I ended up with was a dud. After a week of playing it, I couldn’t progress past a certain part. So, we went back to EB to see what they’d be willing to do, and at the time (decent, but in the distant past) they had a promotion where you could buy a game, play it for two weeks, and trade it in for a new game of equal value. Take a second, I don’t want anyone falling off of their chairs on my account.

The whole point of the last paragraph: I took a chance on what could have been a potentially awful game. I mean, Disney + Final Fantasy = fun? I had a hard time buying into the concept. But the guy working there urged me to it. Plus, I had two weeks to change my mind. Anyway, I did it. And now it’s one of the most anticipated games of this generation for me.

Long story short: I bought a bunch of games, but now I get to do a whole KH marathon before the new one comes out. Nostalgia a plenty for this gamer.

I guess the long and the short of my single-malt diatribe is: Sometimes it’s worth taking a chance on a game, even if that means burying yourself under a whole mountain of un-played games. And frankly, if I can juggle keeping this blog up, real life and a job with my gaming, then you surely can do me one better.

– The Ego

The Game-Guy

So, I’m The Game-Guy at work. It’s a title I wear proudly. It’s something I care about, something I take my time to get to know and keep abreast of what’s going on. It’s a good feeling. I like knowing that at the end of the day, the things I tell people are helpful and accurate. Because, let’s face it, there are a lot of places where that isn’t the case.

But, heavy hangs the crown.

Now, I feel like I need to preface this blog. This is not a complaint at all. I love that people value my opinion and buy or don’t buy on my say-so. But it can be trying at times.

With my backlog steadily boiling over, when those big games come up, people come to me and ask:

1. Have you played it yet?
2. How far in are you?
3. Is it worth buying?

Fair questions, the whole lot. But what do I do when something comes out and I just can’t find the nickels to rub together or the time to sneak in a few hours of gaming?

Batman: Arkham Knight came out this week. Of course, I pre-ordered it last year. I won’t lie, I’m pretty jacked up to play it. But that stupid, nagging voice that tells me the last thing I need right now is another game, is sounding off. The truth is, with a lot of games I pick up at launch, I probably won’t get to it for quite a while.

So, on the one had, the cheap bastard in me wants to return the game – yes, he’s somewhat appeased by my having been a smart shopper and pre-ordered when I could get a deal on it. I know it’ll go on sale sooner than later. So I could just wait and get it then.

But it’s problematic on two other hands. I want the game. I need to play it. Part of me wants to just put there other games I’ve started aside and just hop into that Batmobile. Then there’s other people to be concerned with.

In the case of a AAA title like Batman, I know I won’t regret keeping it and playing it. I mean, no one’s made a bad Batman game right *cough* Origins *cough*.

I’m definitely, definitely not the sort of person to be impacted by other people’s opinions regarding me, my life and so on. However, the mantle does require some maintenance. I don’t want to let down those customers or colleagues who turn to me to ask those important questions.

After all, I love being that guy.

The truth is too: watching the reviews will only take you so far.

I think the simple solution is that I should march into work, backlogged games in hand (or wheelbarrow as the situation would likely dictate) and just start plowing through them while they pay me. I don’t think anyone could give a better argument for “on-the-job training” than that. I probably wouldn’t be able to sell a lot, but I still think it’s a great plan.

So that’s about it. I find myself in the same predicament I laid out a few days ago.

I just need to reconcile the image of being the game guy, with the honest reality that I’m facing. I just can’t play it all. And, to a lesser extent, I don’t really want to. Akiba Strip won’t be gracing the shelves of the manor house any time soon.

And, don’t get me started on re-masters again. Handsome Collection: I hate you Gearbox. Putting Borderlands 2 in an appealing next-gen (ugh, that qualifier needs to go) format, I just want to hit/pay them. I guess it’ll give me the chance to try the Mechromancer class.

Like most things in my life, the title fits, but the work is pretty overwhelming.

Though if this is the worst problem I face on a day-to-day basis. I think that I will be able to survive it. Eventually, right?

– The Ego

E3 – The Missing

I’m sure everyone has at least a few games that they were excited for that didn’t make it to E3 this year.

The two biggest no-shows in my book:

Borderlands 3
Zelda

Reggie gave some pretty lame-duck answers as to why Zelda didn’t make it. You can read it on IGN if you want to take it in in all of its splendor. I don’t need to go on another anti-Nintendo rant, but yea, I think everyone was expecting it to make an appearance. At the end of the day, Zelda is that last bastion of greatness on an otherwise dim horizon. Frankly, it’s not even the sort of thing that shouldn’t be expected. Other companies, Ubisoft for example, has been kind of a let down in the last few years. With the diminished quality of games like Watch Dogs, and broken/day 1 patch games like Unity – I didn’t expect them to come to the show and bring their A game. But they did. They did.

All Nintendo had to do, to bring it at E3, is: Show. Us. Zelda. And then giving awful answers like “we don’t like to show games we consider to be a long-term project” – Why did you name drop the new console then?

I digress.

Borderlands. Man I was hoping they’d drop something. A trailer. A snippet. A big, black screen that only says “Borderlands 3”. Just an inkling that it’s in progress. I don’t know how long I can go on with this game just being a twinkling in somebody’s eye. I’m glad they showed more about Battleborn. It looks incredible. I’m happy. Its pre-ordered. But it wasn’t the game I was hoping for. I know that Gearbox had said that the next game would be made for next-gen. I guess we’ll have to wait. I don’t even mind waiting. It was just something I expected and was let down about.

But don’t worry, Gearbox. When you’re ready, I’ll have my pre-order dollars for you too. Shhhhh. Don’t speak. We’re all good.

And like I’ve said in the last few posts, there were so many unexpected, phenomenal games previewed that not seeing the two games I was looking forward to most (caveat: after Fallout 4), it barely even phased me. This has been one of the most successful E3’s I’ve borne witness to.

At the end of the day, even if they released Borderlands 3 tomorrow – I wouldn’t even have time to play it. Adulthood. Yay. I keep waiting for it to slow down so I can get off the ride and go play some games, but it just keeps spinning faster. Maybe if I puke on the operator? Now I’ve gone and confused my own metaphor.

TL;DR – No Zelda and no Borderlands makes The Ego go something…something.

– The Ego