Just a few days behind

Red. Dead. Redemption. 2.

YES. OH MY YES.

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Sorry, I’ve got a hold of myself now. The funny thing is that the reaction isn’t even based off of the trailer. Which, granted, was pretty exciting though incredibly brief as per the Rockstar usual. But it just looked so amazing. Waves of nostalgia just swept over me. Back to the end of the first game and that heartbreaking moment and for the first time I saw GTA V.

And yea, I know this came out a few days ago, and I’m just getting to it, but I wasn’t writing then, and I am now. So lets talk RDR2:

Watching a true current-gen offering from Rockstar is like watching Cirque de Soliel for the first time. It’s beautiful, unique and stirs up a million questions. What can we expect? Unlike the majority of the articles that are kicking around the web, I’m not as concerned with the whole “Is it John Marston?” debate. Whether or not it ends up being him, or if the game focuses on a new/series of protagonists, is secondary in my opinion. What I want to know is: What has Rockstar got up it’s sleeve this time? How, pray tell, could the possibly out do themselves this time around. I mean, Red Dead Redemption is iconic. There are few games that have come out in my lifetime that are so universally loved. The only other series that has generated that kind of universal acceptance and admiration is the Elder Scrolls series.

So what can they add? The online was prolific for the time. It was one of the first online games I actually engaged in. The range of activities was pretty vast, and of course had the standard “oh look, there’s another person, I better just shoot them”. So, I’m not sure what they can add to improve it. I mean, I’m sure they’ll have something new in the offline game that will translate over to the online. My big concern with the online side is that they go the same was as GTAO has. Where only the online aspect of the game gets all of the DLC. And this is coming from someone who actively plays the online in GTAO. And given the extremely high quality of the DLC for Red Dead. Undead Nightmare – despite being yet another zombie DLC in a time where that had sadly become the norm – was incredible.

So far the single player looks like it’ll be true to form. The hunting will likely return and looks like they’re putting a greater emphasis on it. Of course, everything at this point is speculation. More of the same would really hit the spot. I trust in Rockstar. I know a lot of people have gone down the path, likening Rockstar to companies like EA and Cashcom – only being about the moolah via micro transactions. But it’s not the case. I mean, I know GTA hasn’t gotten any single player DLC like they did for GTA 4. That being said – every piece of GTAO DLC has been free. And let’s face facts – they haven’t disappointed so far. I haven’t played a Rockstar game since GTA 3 that wasn’t good.

The one thing I hope for is more fun little things like some of the trophies and the horses of the four horsemen. Dastardly  was probably one of my favourite things in the entire game – and that’s not just because I always root for the villains in the movies. Hunting the Chupacabra, tracking down the pale horse – also pretty damn awesome. I always find it’s the little things that make Rockstar games great. Like when you realise that Donald Love is a cannibal in GTA 3.

So this week past begins the countdown to fall 2017. That’s the one thing they do that I can’t deal with – tease (in the most literal sense) a game a year in advance. It’s hard enough waiting in between releases, but it’s worse when they give us just enough.

– The Ego

 

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